SHOP


The ORIOLE SHOP stocks resources which have been created for and used by the ORIOLE project. They are themselves examples of free-to-use reusable resources. Contact Chris Pegler if you have queries or would like to recommend a resource.

ORIOLE REUSE CARDS

36 card set to prompt and inform discussion in research and teaching around reuse of resources including OER
Can be modified or translated and use open licensed images (see credits on each card)

View set on Slideshare
Download as Powerpoint to edit
Some suggestions for use
Creator: Chris Pegler
EXAMPLE CARD:
Image by: Renata Alves
dos Anjos

OER REMIX (Alpha) 


This card game can help to get your head around mix of open licenses and could also shows how restrictive license conditions can be. When you have to pick up a new card Wiley suggest the phrase 'Google it!' is used.

See alternative play suggestion below 

Cards and rules for original game
Online version (beta)
Creator: David Wiley


CARTOONS

The cartoon Sharing was developed as a trigger to discussion about when resources were 'ripe' for sharing and whether 'vulnerable' work-in-progress might be shared productively.

The Promise/Practice axis recognises that those involved in exploring the promise of OER, informing research and policy, may be separated from practice, while those immersed in practice may not see the full scope of openness.

View/Download Sharing (A4 size)
View/Download Promise/Practice (A4 size)
Creator: Steve Davies (his Policy Police blog)



BANKSY
The Banksy shop inspired this one. His images are free to use non-commercially.

His comments on unauthorised use of his work are ... interesting ...








OER REMIX Alternative Gameplay
I'd be tempted to use the cards in a different way, for example in a workshop where participants are online so can search for resources in real time. Deal seven cards to individuals or small groups and ask participants to search for the kind of media resource and the kind of license shown on the card. First one(s) with a full set win. Discussion could follow about how search was done and how/why licenses differ for sources and for media types. It would be interesting to reflect on how this would have played out in 2008 (when it was devised) and how it would play out now when there is so much out there open and discoverable by license.  [Chris P]